

Address incorrect Enhanced Barriers simultaneous-access validation.Fixed state corruption causing incorrect programmable sample positions validation during ExecuteCommandList.And a handful of even more minor features.Sample-frequency pixel shaders with no RTV/DSV.Several minor features for improved compatibility with Vulkan.Updated RenderPass support for tile based rendering GPUs.See here for more info about this preview release

Visit the DirectX Landing Page for more resources for DirectX developers. We also have a Getting Started Guide with detailed info for developers who want to integrate Agility SDK support into their engine.

Updated the Workspace folder with Revision Tool.It can enhance performance and privacy by removing the bloatware that kills the system and reducing the number of components - thereby reducing the size of the operating system. It is based on a multi-layered approach that ensures retention and overall stability. Even better, frame rate stability has been greatly improved, meaning your FPS is less likely to fluctuate. ReviOS 11 attempts to speed up the system by eliminating redundant tasks and services running in the background without sacrificing stability.

It's also well-suited for low-end systems due to its natural lightness in resources, footprint, and size. It is suitable for gamers, power users, and enthusiasts. The latest version of ReviOS 11 is a suitable replacement for existing Windows on desktop PCs and laptops. Now, continue to explore the details with MiniTool. If you plan to try this system, this post is worth reading. This post tells you what is ReviOS 11 and how to download and install the ReviOS 11 ISO file.
